Out of all the tracks listed here, this was by far the trickiest for me. Don't get me wrong, I would love dirt and gravel physics for the game with appropriate tyres but it is probably not that straight forward and would require a lot of work to implement. At a little over 10 kilometers in length, this rally stage features incredible scenery as you drive through gravel roads surrounded by trees, small cottages, a large lake, to name a few. I don't think the physics used on the Off road terrain are anything close to realistic. This will beat richard burns rally and become THE best racing simulator ever made (probably)! Off-road terrain is already modelled as it is on the sides, laser scanning a rally track could be tricky but not impossible (assetto corsa has already maps that aren't completely flat, and anyway they don't have to do it with laser scanning do they?), and since this is just an alpha i say: why not? we have a drift circuit, some drag strips, an hill climb, and since the game description doesn't specify tarmac racing only a good addon for the game (a DLC for example) would be rally. ![]() ![]() Originally posted by iLlama:Hi, I thought that some rally circuits, off-road tracks and rally cars could be a good attition to the game, especially with the great phisics this game has.
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